Showing posts with label Lore. Show all posts
Showing posts with label Lore. Show all posts

Sunday, March 6, 2011

Priest - What Makes a Priest The Best Healer?



wow warcraft alliance horde 

leveling guideThe Priest is a caster class and is considered by most to be the best all-round healer in WoW. His spells are Holy and Shadow based. A Priest can also do quite a bit of damage but is mainly known for his great healing capabilities in both PvE and PvP.

One of the downsides of playing a Priest is the leveling. Even though the Shadow talent tree is available, which greatly increases a Priest’s damage done, it can still be time taking because the spells cost a lot of Mana. Once you get to the higher levels though, you can always count on a spot in any kind of party or raid wherever they are going because a Priest is just great and everybody knows it.

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leveling guideAll the Priests are able to cast a Stamina buff on themselves and party and raid members. If a few points in the Discipline tree are spent another buff called Divine Spirit becomes available. This buff boosts the Spirit of players. A Priest’s healing spells are based on Holy power and one has a variety of instant, small, big, HoT and AoE heals to choose from which make the priest the best overall healer. If a Priest prefers to do damage he is pretty much stuck on the Shadow spells if he wants to get the best out of his Priest.

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leveling guideYou can choose from quite a few races if you want to play a Priest. The Human Spirit and Blood Elf’s Arcane Spirit racials make them nice choices. Other races you can choose from are Dwarves, Night Elves, Draenei, Trolls, and Undead.

A Priest can choose to go for a full Discipline build if he likes to heal and likes to play PvP. There are some great talents in the tree that make the Priest tougher, his heals more effective and the Priest will also gain some new abilities like Pain Suppression and Power Infusion. The Discipline Priests are great single target healers. This, together with abilities like the ones mentioned above make the Discipline Priests great for PvP as well.

The Holy tree is also great for healing. It’s probably a bit better when it comes to raw healing then the Discipline tree. Some other healing spells like Circle of Healing are learned which make the Priest even a better healer. The Holy build gives more bonus healing and is normally considered to be better for PvE purposes when it comes to healing.

Finally, the Shadow build. Priests make great healers but they sure can do good damage as well. His damage is based on Damage over Time (DoT), and fast spells like Mind Blast and Mind Flay. The great thing about a Shadow Priest is that he can also support his group by placing some debuffs on a target like Vampiric Embrace and Vampiric Touch which will convert some damage done to mana and hitpoints for both the Priest and his group members.wow warcraft formula - I made 34.163 gold from last 

patch

Thursday, April 15, 2010

Vashj'ir: Surviving the Depths – World of Warcraft



Quote from: Blizzard (Source)
Once a great Highborne city housing some of the most revered night elves of Kalimdor, Vashj'ir was swallowed by the Great Sea in the Sundering and thought to be lost forever. Queen Azshara, formerly a beloved leader of the Highborne, escaped death in the depths of the sea when the Well of Eternity imploded. Such salvation came at a great cost, as the queen and many of her fellow Highborne were forever transformed into the monstrous naga, doomed to wander the seas for thousands of years. Their existence mostly remains a mystery to the peoples of modern Azeroth, though the Earthen Ring has learned of Azshara's naga seizing Vashj'ir for an unknown purpose as the cries of the elements echo across Azeroth from the Abyss.

The Sunken City
Vashj'ir is a level 78-82 zone in World of Warcraft: Cataclysm where players will be called to explore the depths of the Great Sea and stop the naga from seizing immeasurable power from the realm of Neptulon the Tidehunter. This expansive underwater zone will feature an unprecedented fight for survival against the naga overwhelming the area, several new quest hubs -- including Alliance and Horde naval ships and submarines -- all-new underwater travel and combat mechanics, several pocketed undersea caves free from water's grip, two new five-player dungeons (Throne of the Tides and Abyssal Maw), and the first-ever opportunity to explore the remains of the once-majestic city of Vashj'ir!

Bottled Distress Message Found Adrift at Sea
Need your help. Time is short. I'm held captive in what I hope to be a nightmare.

Enjoying the ocean air just days ago. We were determined to control key trade routes through victory at sea over the Horde. Their fleet came into our scopes. Our world became the deafening sound of battle, the smell of gunpowder, and the feeling of fear. Looking back now, though, that wasn't real fear.

We weren't alone in those waters. Our naval warfare attracted attention and rendered us prey. With our vessel already torn apart and taking on water, we saw a tremendous creature rise from the depths and shatter the hull, sucking us down to the sea floor. It all happened so fast. I was quick to tread the waters, hoping to regroup with any survivors I could find through a dense garden of kelp, constantly gasping for a chance breath. That's when the onslaught began. From all directions swarms of brutal naga swept through and captured a great many of us. Beaten near to death, I awoke in agony, bound in chains.

And here I still sit. I can only describe our prison as very big and somehow very much alive. We're in the hands of the naga now. Surviving crewmates in better condition than me are driven into slave labor.

One escaped. Thomas. He didn't make it far before I saw him dragged back. Before being forced into labor, he spoke in a panic about some large shell protecting this living prison, expansive night elf ruins in the distance, strange naga rituals underway, and sea vrykul battling our captors. He made little sense. Could be mad. Or I could be mad to hope vrykul are fighting to free us.

Prison patrols out again. Send word to Stormwind. Sunken city far from extinct. Naga plotting something horrific. Please help.