Showing posts with label Tome unlock. Show all posts
Showing posts with label Tome unlock. Show all posts

Sunday, July 12, 2009

Warcraft Formula: July Blueprint/Issue – World of Warcraft



I was quite busy last week, so I missed to post about the new Warcraft Formula July Issue! Sorry for that.

But it seems like I’m not the only one busy. Brad and T Dub are also busy tearing through the PTR to unlock new content from 3.2 and their newest issue of Warcraft Formula shows the benefits.

So, what’s new in the July issue? Read on.

  • Latest News about the latest World of Warcraft 3.2 Patch
  • Details on the newest changes on the PvP. This time with some detailed strategies for Arena Season 6
  • Gold Making Tips: Fishing Tips and how to make easy money with it. If you like fishing, check it out.
  • And much more, like strategies.

 

Thursday, April 2, 2009

How to win Wintergrasp Tactic Guide – World of Warcraft



Do you find yourself tempted by the rewards offered by Wintergrasp but always appear to be part of the loosing side? Then read this tactical guide on how to successfully win control of Wintergrasp Keep, from retaining it’s power to breaching it as an attacking force.

Tenacity

Dugi's Ultimate World of Warcraft: Wrath of the Lich King PvP and LevelingGuide

To combat the problem of uneven teams, the Tenacity buff has been introduced. This will be placed on players if their team has a considerably low amount of members, and is done to even up the numerical difference. One Tenacity buff contains the following:

 

  • Health increased by 18%.
  • Healing taken increased by 18%.
  • Health regeneration increased by 18%.
  • Damage dealt increased by 14%.

The higher the difference in teams is, the more stacks of this buff a player will receive. It also effects the vehicles they use, which means it is possible to win a Wintergrasp battle with fewer than 10 people.

Offensive Strategy

Dugi's Ultimate World of Warcraft: Wrath of the Lich King PvP and LevelingGuide

If you find yourself in the offensive team, then your main priority is to gain control of at least one of the contested Goblin Workshops. Depending on how many of the opposing team are at the Workshop, you may or may not kill enough to receive a high enough rank to create vehicles. If you are unfortunate and have not made enough kills to reach at least Corporal, then you should quickly enter combat with enough NPCs/players to reach the required rank.

Once you are able to create vehicles, it is always recommended that you make at least two. This is especially important in the early stages of the battle when a lot of your fellow teammates will be unable to make their own vehicles. To do this, simply create one and park it outside the Workshop, then run inside to create your own. Since players can operate vehicles no matter what Rank they are, players who are still Recruit will be able to use the vehicle you just created.

The key to a successful onslaught is to keep on the pressure, and in a particular area. If you are only attacking their walls with one vehicle at a time, or attacking from all different angles, then the offensive team will simply shoot your vehicles down and wait for the next batch. This is why it is important to group up and attack together. Also, while attacking you will notice the guns on the side of the towers doing huge amounts of damage to your vehicles. These will need to be shot down as fast as possible, either with ranged DPS or vehicle guns.

Collecting RP-GG’s (Rocket-Propelled Goblin Grenade) from Goblin Workshops can also help a player. Once clicked, they can detect vehicles that are nearby and can be useful. In the heat of battle these can be severally overlooked.

Defensive Strategy

Dugi's Ultimate World of Warcraft: Wrath of the Lich King PvP and LevelingGuide

Much the same as the offensive team, you and your teammates will need to make vehicles, and fast! However, since the defensive team’s Workshops are contained within the Keep, there is not such a high need for battling for control over the two contested Workshops. Also, it might take a few minutes for the attackers to start making vehicles, so this time should be used for maximum effect. There is no excuse for not being able to make vehicles once the onslaught has began.

Also, as mentioned above, the guns that are spread all over the keep are to be used. They only require one player for each gun, and they are capable of doing huge amounts of damage when used correctly. Their damage is AoE based, so an accurate shot on a moving vehicle is not needed, but will help.

If it looks like the attackers are breaking through the Keep walls a little too fast, then it would be recommended to go on the attack. Join forces with a few others and attack their towers. This will not only reduce the power buffs the attackers have placed upon them, but if all three are destroyed then 10 minutes will be knocked off the time of the battle. In a battle only lasting 30 minutes, being able to knock off a third of the allocated time will place a huge amount of pressure on the offensive team, and will often result in a win for the defense.

However, if the Keep is unfortunately breached, there is still hope. Much like Arathi Basin, players have to click and channel this for a few seconds in order to capture the Keep. This means that breaking their attempt with damage is vitally important. Consider fears and AoEs if this does happen.

Rewards

One of the main reasons why so many people choose to battle in Wintergrasp is because of the Dailies on offer. There are a wide range of quests, from simply winning the battle, to killing a certain amount of players and vehicles. They can be either picked up from within the Keep itself (if you are defending) or at the starting camp if you are attacking. Often players will share quests, so don’t worry if you think you may be missing a few.

These quests offer gold and Stone Keeper Shards, which can be exchanged for PVP gear or even a mammoth if you

are willing to collect 300. Simply winning the battle also gives rewards, with players being given Wintergrasp Mark of Honors. One is given for being a Recruit, 2 for being a Corporal, and 3 marks are given for being a First Lieutenant. These can also be exchanged for PVP gear, so you and your team can continually win Wintergrasp Battles!

Dugi's Ultimate World of Warcraft: Wrath of the Lich King PvP and LevelingGuide

Tuesday, January 20, 2009

Warhammer Online: 10 Odd Tome Unlocks



Are you a Tome jockey? Do you crave the sweet satisfaction of a good unlock, a rare title, and the random /tell asking you "How'd you GET that?" Then check out these 10 odd Tome of Knowledge unlocks:

AHHHHHHH

A pretty well-known unlock, but still one of the more fun. You get this unlock for falling to your death a total of 25 times, netting you some XP and the title of the same name.

The Never-Rester

Getting unlocks for unlocks is a pretty sweet deal, and this one is achieved after your 777th Tome unlock (making it your 778th!). You get a Turquoise Tome trophy for this baby.

The Priest's Pain

It doesn't seem quite fair that you can get rewarded for being rezzed, but a healer isn't for doing the rezzing, but that's the way that goes. If you're so death prone (as I am) that you are rezzed 1,000 times, you get this apt unlock and title (which if you wear, will probably ensure that you are never rezzed again).

B Good

I can't imagine getting this one unless you've played your character for a year or two, but if you manage to complete 2500 PQs with a "B" grade, you get this homage to E.T. (and a title).

The Exhibitionist

Admit it: that's a title (and unlock) that you wouldn't mind *ahem* showing off to others! Unfortunately, it's going to take you using an ability 10,000 times naked to get, so perhaps you should hire a small child to spam your "1" key. But blindfold them, cause of the whole nudity thing.

Lady Godiva

Lady Godiva was a noblewoman who, according to legend, rode naked through the streets of Coventry in England in order to gain a remission of the oppressive taxation imposed by her husband on his tenants. It's an incredibly easy unlock -- you just have to mount up naked in a capital city -- but the obscure reference makes this one for your collection.

The Might of Poultry

Really, all of the chicken Tome unlocks deserve a mention, mostly because they're near-impossible to attain -- but this one dwarfs them all. All you have to do to get this unlock/title is kill a mere 5,000 players as a chicken, pecking them down 1 HP at a time. Piece of cake.

A Little Off The Top

We at WAAAGH! are very firmly anti-unicorn, and are therefore delighted that this oddball Tome unlock is there to warm the depths of our heart. If you're Destruction and traveling through the Shadowlands, kill a level 15 champion unicorn called Sylendoras for the unlock and the title The Hornsnapper.

The Drunkard

This is about as far from a secret or exclusive as they come, although you did have to work a bit at the Keg End event to unlock this basic-level reward/title/unlock. It is kind of unique in the pantheon of Tome unlocks in that when you get the reward, you have to use a mug which makes a large beer-tipping animation over your head, and then you are bestowed this dubious title.

The Extremist

Secret plungers aren't talked about so much these days, or even well-known, months after release. There's at least three real ones and one practice one, and if you find the three real ones, you get this unlock and title. Perfect for the Mountain Dew enthusiasts out there!

As an aside, here's an interesting quote I found over on the Prima Guides forum, where an author/editor/bigwig responded to complaints that the guides lacked (among other things) crafting and Tome info:

Mythic is EXTREMELY protective of this information. They really want players to discover it first. I know that is irritating for you all. You bought the guide because you want to do, not (necessarily) because you want to discover. I'm right there with you. Just remember that real live people at Mythic spent the past 3 years of their life working long hours and weekends to create this content for you. If they want just a couple of months of player discovery before we do the full reveal then that's their prerogative. Again, I know it's frustrating (for all parties involved). Give us a month or two and we should be good to go. Sorry it can't be quicker but our hands are tied on this one.