Monday, December 29, 2008

Warhammer Online Build: Archmage Template



This will be a PvP virgin healer build for the Archmage in Warhammer online. Before implementing this template please read the “Weakness” section. With this build you can easily keep your allies up, you will have the most healing possible on the Order side in Warhammer online.

  • Willpower = adds to your % chance to disrupt hostile spells and adds to healing power in Warhammer Online
  • Wounds = adds to hit points in Warhammer Online
  • Initiative = Increases your chance to dodge ranged attacks, detect stealthed opponents and makes it more difficult for enemies to critically hit you in Warhammer online.

The 25 points will be placed as follows: (There will be a few extra points due to RvR rewards, however we will not use them here)

15 in “Isha”
Buy the following skills in the Isha tree for one point each:

  • Balanced Mending
  • Balance Essence
  • Funnel Essence
  • Wild Healing
  • Magical Infusion
  • Winds’ Protection

Skills in the tree you do not buy: “Bolstering Boon”.

The last 4 points will be put in the “Vaul” tree. Any additional points should also be placed in “Vaul”, there is no reason to buy the bottom skill in the tree.

80 RvR points to be placed in:

  • Resolve level 1 = 1 point
  • Resolve level 2 = 3 points
  • Resolve level 3 = 6 points
  • Resolve level 4 = 10 points
  • Resolve level 5 = 14 points
  • Impetus level 1 = 1 point
  • impetus level 2 = 3 points
  • Discipline level 1 = 2 points
  • Discipline level 2 = 4 points
  • Discipline level 3 = 6 points
  • Spiritual Refinement level 1 = 5 points
  • Spiritual Refinement level 2 = 10 points
  • Spiritual Refinement level 3 = 15 points

The purpose of this build is to be able to put out the most healing possible.
Here are the planned active morale skills:

  • Level 1 = Divine favor
  • Level 2 = Rampaging Siphon
  • Level 3 = Divine Protection
  • Level 4 = Winds’ Protection

Slotted Tactics can be changed “on the fly”, as long as you are not in combat. Since there are 5 quick slots available, I would use each one in a different situation. One for PvP fight, one for PvE Group, and one for PvE solo. Here is my choice for a “PvP fight”(Heal):

  • Master of Tranquility
  • Discipline
  • Balanced Mending
  • Wild Healing

Build Strength:

No one on the order side in Warhammer Online can out-heal this build, this is simple raw healing that cannot be matched.

Build Weakness:

Extremely weak in PvE Solo. You may wish to play a “DPS” build and then implement this when you hit 40 for PvP healing. You will really be hurting if you try to use this build in PvE solo.

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