Wednesday, February 11, 2009

Darkfall Online: Leaked Beta Patchnotes Build 120



Darkfall Build 120 is out. Enjoy!

New Patch

A new patch has been released.

Fixes and updates in this patch includes:

 

  • Double protection from armor has been fixed
  • Bug with max power level on spells have been fixed *1)
  • Bug with not being able to open clan vault has been fixed; IF you should experience this bug again try to move closer to the bank and open it again. If that doesn't help, save your logs and send us a bug report
  • Sync issues have been addressed for the remaining few. IF you should experience sync issues (other reporting yourself teleporting around their screen), please exit the game and send us a bug report
  • Updates to sounds and how they are handled. (Note that our final sound mix have not yet been placed on the live servers and that is why the volume difference between sounds are not correct)
  • Players being invisible have been resolved
  • Players appearing purple have been resolved
  • Bug where harvesting from empty clan city quarries stopped the players from being able to harvest anymore has been fixed
  • The bug where the roster would not show the correct online status of clan members has been fixed
  • Clan Farms have been updated to give out correct resources and correct amount
  • Clan Groves have been updated to give out correct resources and correct amount
  • Clan Quarries have been updated to give out correct resources and correct amount
  • Clan mines (all versions of them) have been updated to give out correct resources and correct amount
  • Higher level cooking recipes have been tweaked to have a slightly better chance of success

All magic staffs have had their stats enabled:

  • Some staffs will have better performance on a specific magic school
  • Some staffs will reduce overall casting time
  • Some staffs will increase overall casting time, but yield greater results

 

  • Some monster loot have been tweaked
  • A.I. have been tweaked
  • Some updates to the world (World building)

 

*1) Notes on the power levels of spells:
When a spell reaches 100 in skill level, you will have 1 shot that yields a tremendous amount of damage/healing/etc.
When you fire this 1 shot, it drops down again and you can skill it back up to the power shot. You can save up these power shots to use them all against your worst enemies if you like.

Notes on magic staffs and crafting:
ALL the best staffs will only be craftable by players. You will not be able to buy it from vendors. Right now we have enabled some of them on vendors, but this is for testing purposes only. They will be removed shortly.
The same goes for almost all the gear in Darkfall.

No comments: